#ifndef CONTROLS_H
#define CONTROLS_H

#include <iostream>

#include "SDL.h"

using namespace std;

struct mousePos {
    int x;
    int y;
};

class controls {
    private:
        SDL_Event event;
        mousePos myMouse;

    public:
        controls();
        void retrieveUserInput();
        Uint8* currentStates();
        mousePos currentMouse();
};

#endif